How to use geko
To get started with Geko, you’ll need a few basic commands.
If your project has external dependencies managed via CocoaPods or SPM, you should fetch them first by running:
geko fetchThis command installs all external dependencies defined in Geko/Dependencies.swift or Package.swift.
Next, generate the project using:
geko generateThe project will be generated and automatically opened in Xcode.
A detailed description of the commands can be found via geko fetch --help or geko generate --help.
First initialization
To get started with Geko, you can either create the required manifests manually or use the following command:
geko initThis command creates a simple project with several modules, allowing you to quickly experience how Geko works in practice.
To edit an existing project, you can use the following command:
geko editMore details can be found in the Editing section.
